The next little game in the series where I make a fancy rogue game.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 
Zed A. Shaw f32b39afe2 Barely working ansi color codes parser but I _really_ don't like this one. Too much code to just get it to process correctly which means it'll be brittle as hell later. 10 months ago
..
ansi_parser.cpp Barely working ansi color codes parser but I _really_ don't like this one. Too much code to just get it to process correctly which means it'll be brittle as hell later. 10 months ago
collider.cpp Refactor some code to have better naming and move Point and related point things into their own .hpp. 10 months ago
dbc.cpp Initial commit that has most of what I need. 11 months ago
dijkstra.json Dijkstra thing is working on a sample map. 11 months ago
dinkyecs.cpp Can just use the enum as the type for the map but it'd be nicer if I could use a class enum without tons of template BS. 10 months ago
fsm.cpp Conver to using \ for member variables in classes. In structs just use the name. 11 months ago
map.cpp Mostly working prototype that uses FTXUI to render to SFML and then plays a sound when you hit a wall. 11 months ago
sound.cpp Need the hit.wav to be mono, but now we have a sound we can move around, just not sure how to place it based on the visuals. 10 months ago