The next little game in the series where I make a fancy rogue game.
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roguish/scratchpad
Zed A. Shaw 15a302d133 Renderer is now more standalone and doesn't try to protect against small maps, that's the GUI's job. 2 days ago
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ansi_parser_normal.rl This seems to be the best way to do this, but I kepts a few other experiments in scratchpad. 3 weeks ago
ansi_parser_scanner.rl This seems to be the best way to do this, but I kepts a few other experiments in scratchpad. 3 weeks ago
collider.cpp Very basic collision and combat to work out the idea and a logging system on the left. 4 weeks ago
flecstest.cpp Just wrote my own entity system to figure it out. 1 month ago
img2ansi.cpp Renderer is now more standalone and doesn't try to protect against small maps, that's the GUI's job. 2 days ago
testragel.cpp Barely working ansi color codes parser but I _really_ don't like this one. Too much code to just get it to process correctly which means it'll be brittle as hell later. 3 weeks ago
testragel.rl Barely working ansi color codes parser but I _really_ don't like this one. Too much code to just get it to process correctly which means it'll be brittle as hell later. 3 weeks ago