#pragma once #include #include #include "map.hpp" #include "dinkyecs.hpp" #include "point.hpp" typedef std::vector EntityList; typedef std::unordered_map PointEntityMap; struct FoundEntities { bool found; EntityList nearby; }; class spatial_map { public: spatial_map() {} void insert(Point pos, DinkyECS::Entity obj); void move(Point from, Point to, DinkyECS::Entity ent); void remove(Point pos); bool occupied(Point pos) const; FoundEntities neighbors(Point position, bool diag=false) const; private: PointEntityMap table; };