#include #include #include "gui.hpp" #include "map.hpp" #include "dinkyecs.hpp" #include "worldbuilder.hpp" #include "save.hpp" #include "systems.hpp" #include "spatialmap.hpp" #include "components.hpp" using namespace fmt; using namespace components; using std::string; TEST_CASE("load a basic gui run but don't loop", "[gui]") { GUI gui; gui.main(true); // runs once }