#include "gui.hpp" #include "dinkyecs.hpp" #include "systems.hpp" #include "events.hpp" #include "components.hpp" #include "constants.hpp" #include "dbc.hpp" #include "spatialmap.hpp" #include "render.hpp" #include "save.hpp" #include "lights.hpp" #include "worldbuilder.hpp" #include "levelmanager.hpp" #include "ftxui/screen/terminal.hpp" // for SetColorSupport, Color, TrueColor #include #include #include using namespace ftxui; using namespace components; using lighting::LightSource; namespace fs = std::filesystem; int main() { GUI gui; return gui.main(); }