#pragma once /* * Eventually move most of these into runtime locations. */ const int INV_WALL = 0; const int INV_SPACE = 1; const int WALL_VALUE = 1; const int SPACE_VALUE = 0; const int WALL_PATH_LIMIT = 1000; const int WALL_LIGHT_LEVEL = 3; const int WORLDBUILD_DIVISION = 4; const int WORLDBUILD_SHRINK = 2; const int WORLDBUILD_MAX_PATH = 200; const int GAME_MAP_POS = 600; const int MAX_FONT_SIZE = 140; const int MIN_FONT_SIZE = 20; const int SCREEN_WIDTH = 40; const int SCREEN_HEIGHT = 30;