16 Commits (e3cff8142c20f4e6dce90348e101e1f03163c71f)

Author SHA1 Message Date
Zed A. Shaw 2d550978b8 This seems to be the best way to do this, but I kepts a few other experiments in scratchpad. 3 weeks ago
Zed A. Shaw f32b39afe2 Barely working ansi color codes parser but I _really_ don't like this one. Too much code to just get it to process correctly which means it'll be brittle as hell later. 3 weeks ago
Zed A. Shaw 3394327981 Better working but still picks up stray numbers I didn't specify. 3 weeks ago
Zed A. Shaw 74310304bd Start of a ragel parser that can do the ansi code parsing for me. 3 weeks ago
Zed A. Shaw ea6cf1362b Create a test for the ECS before we add more functionality. 3 weeks ago
Zed A. Shaw 143fe7784c Clean up the DinkyECSso that it's easier to understand and more obvious what a fact vs. component is. 3 weeks ago
Zed A. Shaw 4ed06b10b1 Need the hit.wav to be mono, but now we have a sound we can move around, just not sure how to place it based on the visuals. 3 weeks ago
Zed A. Shaw 753bc70b77 Basic ragel test that can parse 1 ASNI sequence and do nothing with it. 4 weeks ago
Zed A. Shaw dbc2a10933 Very basic collision and combat to work out the idea and a logging system on the left. 4 weeks ago
Zed A. Shaw 98993481b0 Playing around with it some more to see how a move would work. 1 month ago
Zed A. Shaw 98baa13264 Tried out Google's AI response to the question of a C++ spatial hash and it kind of came close. This took some massaging but it could work. 1 month ago
Zed A. Shaw 33327154ad DinkyECS is now controlling the game and can handle multiple enemies easily. Next is to clean this up so it's not just one gross pile of code in the gui. 1 month ago
Zed A. Shaw b9c27cd6ba Now calling this DinkyECS and will use it in the game to move the enemies and such. 1 month ago
Zed A. Shaw 085777706e A few more little features like facts and the ability to store a system for later running. 1 month ago
Zed A. Shaw cc4f83a1d1 Just wrote my own entity system to figure it out. 1 month ago
Zed A. Shaw a3eaf78fd3 Brought in FLECS to play with, tomorrow we learn it. 2 months ago