22 Commits (c8fa68815b5a4f85566b3f3d651de54c854c968a)

Author SHA1 Message Date
Zed A. Shaw c8fa68815b A bit more cleanup of render but kind of stuck on what to do further. 5 days ago
Zed A. Shaw 7cb03594a3 Renderer now knows how to render panels as grid/text based on how the panel is configured. 5 days ago
Zed A. Shaw f79e7638c0 Panel now holds data on how it should be rendered and render just uses that instead of calculating it. 5 days ago
Zed A. Shaw 1a3bbaedda Use the MID value for borders. 5 days ago
Zed A. Shaw 958c8545a7 It's actually better to just use FTXUI's Modal system than to invent my own. 5 days ago
Zed A. Shaw 64855f3c90 The gui can now pop open a modal based on clicking a button but I need to manage focus next. 6 days ago
Zed A. Shaw 34c84343db Mostly working now, just had to manually calculate the grid. Needs a cleanup but I'm moving on for now. 6 days ago
Zed A. Shaw 89a70f398a Rewrote the ansi parser to exactly callback on color setting, so now just need to clean this all up and fix a few little bugs. 7 days ago
Zed A. Shaw 7d3605f58b A bit of cleanup and testing of the panel, then some optimization to avoid re-rendering and multiple wchar converts. 2 weeks ago
Zed A. Shaw 6e848004c4 Panel is working and now I can work on the gui interactions parts. 2 weeks ago
Zed A. Shaw 9bc9c9007f Now have a nice panel to hold all the UI panels we'll use later. 2 weeks ago
Zed A. Shaw baaf56d4de Can do better rendering of individual components and 'panels' but it's not too clean right now. 2 weeks ago
Zed A. Shaw 7b5c84b5f7 Cleaned up the gui display some more for future GUI elements. 2 weeks ago
Zed A. Shaw 2ced72a475 Slight improvement in the renderer efficiency. 2 weeks ago
Zed A. Shaw 824a384ffd Font sizes and map view now work with arbitrary map sizes. 2 weeks ago
Zed A. Shaw 707e9e3d6e Have to force the terminal detected by FTXUI to use full color no matter what it detects in the actual terminal. 3 weeks ago
Zed A. Shaw 24b1e4a500 Further cleaning of the renderer. 3 weeks ago
Zed A. Shaw fd8180bc61 Refactored the ansi_parser into a class that can be reused between render calls. 3 weeks ago
Zed A. Shaw e864e14eab Rendering with color is working now but still has problems with enabling/resetting the default colors. 3 weeks ago
Zed A. Shaw a36b187879 Renderer of ANSI codes to SFML is now working. Does seem to be a little slow but that'll be easy to fix later. 3 weeks ago
Zed A. Shaw ae484bf425 ANSI code renderer starts working but I have to make it utf8/wchar_t friendly. 3 weeks ago
Zed A. Shaw 9397af2a11 Rendering code stripped out of the GUI code. 3 weeks ago