12 Commits (34c84343dbc17bf5c7808a91f70a3feac196409d)

Author SHA1 Message Date
Zed A. Shaw 34c84343db Mostly working now, just had to manually calculate the grid. Needs a cleanup but I'm moving on for now. 4 days ago
Zed A. Shaw 89a70f398a Rewrote the ansi parser to exactly callback on color setting, so now just need to clean this all up and fix a few little bugs. 5 days ago
Zed A. Shaw 9bc9c9007f Now have a nice panel to hold all the UI panels we'll use later. 1 week ago
Zed A. Shaw f223257aad Have to tweak when to test that true color is set, and also when to do it for the test. 3 weeks ago
Zed A. Shaw fd8180bc61 Refactored the ansi_parser into a class that can be reused between render calls. 3 weeks ago
Zed A. Shaw e864e14eab Rendering with color is working now but still has problems with enabling/resetting the default colors. 3 weeks ago
Zed A. Shaw a36b187879 Renderer of ANSI codes to SFML is now working. Does seem to be a little slow but that'll be easy to fix later. 3 weeks ago
Zed A. Shaw ae484bf425 ANSI code renderer starts working but I have to make it utf8/wchar_t friendly. 3 weeks ago
Zed A. Shaw 6ca4614fcb A bit better method of setting foreground vs. background. 3 weeks ago
Zed A. Shaw 2d550978b8 This seems to be the best way to do this, but I kepts a few other experiments in scratchpad. 3 weeks ago
Zed A. Shaw 058ab23fa2 This also does almost the same thing but using fgoto to switch between ansi and not. 3 weeks ago
Zed A. Shaw f32b39afe2 Barely working ansi color codes parser but I _really_ don't like this one. Too much code to just get it to process correctly which means it'll be brittle as hell later. 3 weeks ago