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roguish
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9 Commits (3344181a4760133924c433684ee8fcac3fbbae95)

Author SHA1 Message Date
Zed A. Shaw fc61ef42ac Figured out the easiest way to set a panel to be centered, but a lot of these config things need to be unified and cleaned up.
6 months ago
Zed A. Shaw b16405cfdc Better random entity placement and config of entities is now more generic.
6 months ago
Zed A. Shaw d8400d0a76 Tinkering with a way to do modal UIs for things like inventory etc.
6 months ago
Zed A. Shaw 194cc6664b Lighting is working way better and now for world generation work.
6 months ago
Zed A. Shaw 7fe6ad174d Now have a configurable displayable tilemap to do better tiles.
6 months ago
Zed A. Shaw a9e25668fb Rought font extractor that probably has a memory error causing it to behave mysteriously, and the designer now uses a json file of the characters that will work.
7 months ago
Zed A. Shaw 0edd948101 A barely working tool to find font characters and pick their color.
7 months ago
Zed A. Shaw 6b3ce5eb3d Fixed a bunch of random little bugs everywhere.
7 months ago
Zed A. Shaw eb0ca38e30 Removed the variable limit setting since it's never used and instead just have WALL_PATH_LIMIT.
7 months ago
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