@ -13,6 +13,9 @@
#define WALL_VALUE 1
#define SPACE_VALUE 0
constexpr int GAME_MAP_X = 90;
constexpr int GAME_MAP_Y = 90;
struct Room {
size_t x = 0;
size_t y = 0;
@ -18,8 +18,6 @@ constexpr int VIDEO_X = 1600;
constexpr int VIDEO_Y = 900;
constexpr int MIN_FONT_SIZE = 20;
constexpr int MAX_FONT_SIZE = 140;
constexpr int GAME_MAP_POS = 600;
constexpr int UI_FONT_SIZE=30;
constexpr int BASE_MAP_FONT_SIZE=90;