diff --git a/assets/enemies.json b/assets/enemies.json index 9508d02..e19e47d 100644 --- a/assets/enemies.json +++ b/assets/enemies.json @@ -5,8 +5,28 @@ "display":"\ua66b" }, "ENEMY_TILE": { - "foreground": [255, 200, 125], + "foreground": [100, 200, 125], "background": [30, 20, 75], "display":"\u1d5c" + }, + "SNAKE": { + "foreground": [90, 172, 74], + "background": [30, 20, 75], + "display":"\u06b1" + }, + "GOBLIN": { + "foreground": [50, 200, 125], + "background": [30, 20, 75], + "display":"\u06bf" + }, + "UNICORN": { + "foreground": [25, 200, 125], + "background": [30, 20, 75], + "display":"\u17a5" + }, + "RAT": { + "foreground": [75, 200, 125], + "background": [30, 20, 75], + "display":"\u08ac" } } diff --git a/save.cpp b/save.cpp index a3f6916..9bf76f8 100644 --- a/save.cpp +++ b/save.cpp @@ -90,7 +90,7 @@ void save::load_configs(DinkyECS::World &world) { world.set_the(config); world.set_the({ enemies["PLAYER_TILE"]["display"], - enemies["ENEMY_TILE"]["display"], + enemies["UNICORN"]["display"], }); auto enemy = config["enemy"]; diff --git a/status.txt b/status.txt index 5e5a6ca..1f02687 100644 --- a/status.txt +++ b/status.txt @@ -1,5 +1,6 @@ TODAY'S GOAL: +* Components::Tile must also die. * MapConfig must die. * Tile component needs to go, use the Tiles from the json. * Fire icon \u2034