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@ -133,31 +133,30 @@ void SFMLRender::render_grid(const std::wstring &text, float x, float y) { |
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} |
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inline sf::FloatRect draw_chunk(sf::RenderWindow& window, |
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sf::FloatRect ui_bounds, sf::Text& text, |
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sf::FloatRect ui_bounds, sf::Text& text, sf::Color default_bg, |
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sf::Color bgcolor, float x, float y, std::wstring &out) |
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{ |
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text.setString(out); |
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text.setPosition({x, y}); |
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// get a base character for the cell size
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sf::FloatRect bounds(x, y, ui_bounds.width * out.size(), ui_bounds.height); |
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sf::RectangleShape backing({bounds.width, bounds.height}); |
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backing.setFillColor(bgcolor); |
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backing.setPosition({bounds.left, bounds.top + BG_BOX_OFFSET}); |
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#ifdef DEBUG |
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backing.setOutlineColor(int(y) % 4 ? sf::Color::Red : sf::Color::Yellow); |
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backing.setOutlineThickness(1); |
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#endif |
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window.draw(backing); |
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if(default_bg != bgcolor) { |
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sf::RectangleShape backing({bounds.width, bounds.height}); |
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backing.setFillColor(bgcolor); |
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backing.setPosition({bounds.left, bounds.top + BG_BOX_OFFSET}); |
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window.draw(backing); |
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} |
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window.draw(text); |
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out.clear(); |
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return bounds; |
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} |
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void SFMLRender::render_text(const std::wstring &text, float start_x, float start_y) { |
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void SFMLRender::render_text(const std::wstring &text, sf::Color default_bg, float start_x, float start_y) { |
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std::wstring out; |
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float x = start_x; |
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float y = start_y; |
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sf::Color bgcolor = $default_bg; |
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sf::Color cur_bg = default_bg; |
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// start with the default_fg until it's changed
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$ui_text.setFillColor($default_fg); |
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@ -165,10 +164,12 @@ void SFMLRender::render_text(const std::wstring &text, float start_x, float star |
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$ansi.parse(text, |
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[&](sf::Color fg, sf::Color bg) { |
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if(out.size() > 0 ) { |
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auto bounds = draw_chunk($window, $ui_bounds, $ui_text, bgcolor, x, y, out); |
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auto bounds = draw_chunk($window, |
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$ui_bounds, $ui_text, |
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default_bg, cur_bg, x, y, out); |
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x += bounds.width; |
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} |
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bgcolor = bg; |
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cur_bg = bg; |
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$ui_text.setFillColor(fg); |
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}, |
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[&](wchar_t tile) { |
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@ -178,7 +179,8 @@ void SFMLRender::render_text(const std::wstring &text, float start_x, float star |
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sf::FloatRect bounds; |
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if(out.size() > 0) { |
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bounds = draw_chunk($window, $ui_bounds, $ui_text, bgcolor, x, y, out); |
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bounds = draw_chunk($window, $ui_bounds, |
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$ui_text, default_bg, cur_bg, x, y, out); |
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} else { |
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bounds = $ui_text.getLocalBounds(); |
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} |
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@ -195,7 +197,7 @@ void SFMLRender::render_text(const std::wstring &text, float start_x, float star |
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); |
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if(out.size() > 0) { |
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draw_chunk($window, $ui_bounds, $ui_text, bgcolor, x, y, out); |
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draw_chunk($window, $ui_bounds, $ui_text, default_bg, cur_bg, x, y, out); |
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} |
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} |
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@ -219,6 +221,6 @@ void SFMLRender::draw(Panel &panel, float x_offset, float y_offset) { |
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backing.setPosition(panel.x + x_offset, panel.y + y_offset); |
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$window.draw(backing); |
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render_text(panelout, panel.x, panel.y); |
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render_text(panelout, panel.default_bg, panel.x, panel.y); |
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} |
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} |
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