The next little game in the series where I make a fancy rogue game.
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#pragma once
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namespace ColorValue {
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const sf::Color BLACK{1, 4, 2};
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const sf::Color DARK_DARK{9, 29, 16};
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const sf::Color DARK_MID{14, 50, 26};
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const sf::Color DARK_LIGHT{0, 109, 44};
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const sf::Color MID{63, 171, 92};
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const sf::Color LIGHT_DARK{161, 217, 155};
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const sf::Color LIGHT_MID{199, 233, 192};
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const sf::Color LIGHT_LIGHT{229, 245, 224};
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const sf::Color WHITE{255, 255, 255};
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const sf::Color TRANSPARENT = sf::Color::Transparent;
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}
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