|
|
|
#include <catch2/catch_test_macros.hpp>
|
|
|
|
#include "map.hpp"
|
|
|
|
#include <fmt/core.h>
|
|
|
|
#include <nlohmann/json.hpp>
|
|
|
|
#include <fstream>
|
|
|
|
|
|
|
|
using namespace fmt;
|
|
|
|
using namespace nlohmann;
|
|
|
|
using std::string;
|
|
|
|
|
|
|
|
json load_test_data(const string &fname) {
|
|
|
|
std::ifstream infile(fname);
|
|
|
|
return json::parse(infile);
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_CASE("dijkstra algo test", "[map]") {
|
|
|
|
json data = load_test_data("./tests/dijkstra.json");
|
|
|
|
|
|
|
|
for(auto &test : data) {
|
|
|
|
Matrix expected = test["expected"];
|
|
|
|
Map map(test["input"],
|
|
|
|
test["walls"],
|
|
|
|
test["limit"]);
|
|
|
|
|
|
|
|
map.make_paths();
|
|
|
|
Matrix &paths = map.paths();
|
|
|
|
|
|
|
|
if(paths != expected) {
|
|
|
|
println("ERROR! ------");
|
|
|
|
dump_map("EXPECTED", expected);
|
|
|
|
dump_map("RESULT", paths);
|
|
|
|
}
|
|
|
|
|
|
|
|
REQUIRE(paths == expected);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_CASE("bsp algo test", "[map]") {
|
|
|
|
Map map(20, 20);
|
|
|
|
map.generate();
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_CASE("dumping and debugging", "[map]") {
|
|
|
|
Map map(20, 20);
|
|
|
|
map.generate();
|
|
|
|
|
|
|
|
dump_map("GENERATED", map.paths());
|
|
|
|
map.dump();
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_CASE("lighting test", "[map]") {
|
|
|
|
Map map(20,20);
|
|
|
|
map.generate();
|
|
|
|
Point light1 = map.place_entity(0);
|
|
|
|
Point light2 = map.place_entity(1);
|
|
|
|
LightSource source1{7,1};
|
|
|
|
LightSource source2{3,2};
|
|
|
|
|
|
|
|
map.reset_light();
|
|
|
|
|
|
|
|
map.set_light_target(light1);
|
|
|
|
map.set_light_target(light2);
|
|
|
|
|
|
|
|
map.path_light();
|
|
|
|
|
|
|
|
map.render_light(source1, light1);
|
|
|
|
map.render_light(source2, light2);
|
|
|
|
|
|
|
|
map.clear_light_target(light1);
|
|
|
|
map.clear_light_target(light2);
|
|
|
|
|
|
|
|
const auto &lighting = map.lighting();
|
|
|
|
|
|
|
|
// confirm light is set at least at and around the two points
|
|
|
|
REQUIRE(lighting[light1.y][light1.x] == lighting::LEVELS[source1.strength]);
|
|
|
|
REQUIRE(lighting[light2.y][light2.x] == lighting::LEVELS[source2.strength]);
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_CASE("camera control", "[map]") {
|
|
|
|
Map map(20,20);
|
|
|
|
map.generate();
|
|
|
|
|
|
|
|
Point center = map.center_camera({10,10}, 5, 5);
|
|
|
|
|
|
|
|
REQUIRE(center.x == 8);
|
|
|
|
REQUIRE(center.y == 8);
|
|
|
|
|
|
|
|
Point translation = map.map_to_camera({10,10}, center);
|
|
|
|
|
|
|
|
REQUIRE(translation.x == 2);
|
|
|
|
REQUIRE(translation.y == 2);
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_CASE("pathing", "[map]") {
|
|
|
|
Map map(20,20);
|
|
|
|
map.generate();
|
|
|
|
REQUIRE(map.can_move({0,0}) == false);
|
|
|
|
REQUIRE(map.iswall(0,0) == true);
|
|
|
|
}
|