The next little game in the series where I make a fancy rogue game.
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roguish/dbc.hpp

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766 B

#pragma once
#include <string>
#include <fmt/core.h>
#include <functional>
using std::string;
namespace dbc {
class Error {
public:
const string message;
Error(string m) : message{m} {}
Error(const char *m) : message{m} {}
};
class CheckError : public Error {};
class SentinelError : public Error {};
class PreCondError : public Error {};
class PostCondError : public Error {};
void log(const string &message);
void sentinel(const string &message);
void pre(const string &message, bool test);
void pre(const string &message, std::function<bool()> tester);
void post(const string &message, bool test);
void post(const string &message, std::function<bool()> tester);
void check(bool test, const string &message);
}