The next little game in the series where I make a fancy rogue game.
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# ---> Vim
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# Swap
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[._]*.s[a-v][a-z]
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!*.svg # comment out if you don't need vector files
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[._]*.sw[a-p]
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[._]s[a-rt-v][a-z]
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[._]ss[a-gi-z]
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[._]sw[a-p]
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# Session
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Session.vim
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Sessionx.vim
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# Temporary
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.netrwhist
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*~
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# Auto-generated tag files
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tags
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# Persistent undo
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[._]*.un~
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subprojects
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builddir
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ttassets
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backup
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*.exe
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*.dll
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*.world
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coverage
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