project('raycaster', 'cpp', version: '0.1.0', default_options: [ 'cpp_std=c++20', 'cpp_args=-D_GLIBCXX_DEBUG=1 -D_GLIBCXX_DEBUG_PEDANTIC=1', ]) # use this for common options only for our executables cpp_args=[] # these are passed as override_defaults exe_defaults = ['warning_level=2', 'werror=false'] cc = meson.get_compiler('cpp') catch2 = dependency('catch2-with-main') fmt = subproject('fmt').get_variable('fmt_dep') json = dependency('nlohmann_json') freetype2 = dependency('freetype2') flac = dependency('flac') ogg = dependency('ogg') vorbis = dependency('vorbis') vorbisfile = dependency('vorbisfile') vorbisenc = dependency('vorbisenc') sfml_audio = dependency('sfml_audio') sfml_graphics = dependency('sfml_graphics') sfml_network = dependency('sfml_network') sfml_system = dependency('sfml_system') sfml_window = dependency('sfml_window') ftxui_screen = dependency('ftxui-screen') ftxui_dom = dependency('ftxui-dom') ftxui_component = dependency('ftxui-component') dependencies = [ fmt, json, freetype2, flac, ogg, vorbis, vorbisfile, vorbisenc, sfml_audio, sfml_graphics, sfml_network, sfml_system, sfml_window, ftxui_screen, ftxui_dom, ftxui_component ] if build_machine.system() == 'windows' sfml_main = dependency('sfml_main') opengl32 = cc.find_library('opengl32', required: true) winmm = cc.find_library('winmm', required: true) gdi32 = cc.find_library('gdi32', required: true) dependencies += [ opengl32, winmm, gdi32, sfml_main ] endif sources = [ 'animator.cpp', 'ansi_parser.cpp', 'camera.cpp', 'combat.cpp', 'combat_ui.cpp', 'components.cpp', 'config.cpp', 'dbc.cpp', 'devices.cpp', 'gui.cpp', 'inventory.cpp', 'lel.cpp', 'levelmanager.cpp', 'lights.cpp', 'map.cpp', 'map_view.cpp', 'matrix.cpp', 'matrix.cpp', 'panel.cpp', 'pathing.cpp', 'rand.cpp', 'raycaster.cpp', 'render.cpp', 'save.cpp', 'shiterator.hpp', 'spatialmap.cpp', 'stats.cpp', 'status_ui.cpp', 'systems.cpp', 'texture.cpp', 'tilemap.cpp', 'worldbuilder.cpp', ] executable('runtests', sources + [ 'tests/ansi_parser.cpp', 'tests/base.cpp', 'tests/dbc.cpp', 'tests/dinkyecs.cpp', 'tests/fsm.cpp', 'tests/inventory.cpp', 'tests/lel.cpp', 'tests/levelmanager.cpp', 'tests/lighting.cpp', 'tests/map.cpp', 'tests/matrix.cpp', 'tests/pathing.cpp', 'tests/spatialmap.cpp', 'tests/tilemap.cpp', ], override_options: exe_defaults, dependencies: dependencies + [catch2]) executable('zedcaster', sources + [ 'main.cpp' ], cpp_args: cpp_args, override_options: exe_defaults, dependencies: dependencies)