#include "map_view.hpp"
#include <functional>
#include <string>

namespace gui {
  using namespace components;

  MapViewUI::MapViewUI(GameLevel &level) :
    $level(level)
  {
  }

  void MapViewUI::update_level(GameLevel &level) {
    $level = level;
  }

  void MapViewUI::draw_map() {

  }
}