#pragma once constexpr const int TEXTURE_WIDTH=256; constexpr const int TEXTURE_HEIGHT=256; constexpr const int RAY_VIEW_WIDTH=960; constexpr const int RAY_VIEW_HEIGHT=720; constexpr const int RAY_VIEW_X=(1280 - RAY_VIEW_WIDTH); constexpr const int RAY_VIEW_Y=0; constexpr const int SCREEN_HEIGHT=720; constexpr const int SCREEN_WIDTH=1280; constexpr const bool VSYNC=false; constexpr const int FRAME_LIMIT=60; #ifdef NDEBUG constexpr const bool DEBUG_BUILD=false; #else constexpr const bool DEBUG_BUILD=true; #endif