#include "dinkyecs.hpp" #include namespace inventory { using Slot = std::string; struct Model { std::unordered_map by_slot; std::unordered_map by_entity; bool add(const Slot &in_slot, DinkyECS::Entity ent); Slot& get(DinkyECS::Entity ent); DinkyECS::Entity get(const Slot& slot); bool has(DinkyECS::Entity ent); bool has(const Slot& slot); void remove(const Slot& slot, DinkyECS::Entity ent); void remove(DinkyECS::Entity ent); void remove(const Slot& slot); void invariant(); void dump(); }; }