{ "PLAYER_TILE": { "components": [ {"_type": "Tile", "display": "\ua66b", "foreground": [255, 200, 125], "background": [30, 20, 75] }, {"_type": "Combat", "hp": 200, "damage": 15, "dead": false}, {"_type": "Motion", "dx": 0, "dy": 0, "random": false}, {"_type": "LightSource", "strength": 70, "radius": 2}, {"_type": "EnemyConfig", "hearing_distance": 5} ] }, "EVIL_EYE": { "components": [ {"_type": "Tile", "display": "\u08ac", "foreground": [75, 200, 125], "background": [30, 20, 75] }, {"_type": "Combat", "hp": 100, "damage": 50, "dead": false}, {"_type": "Motion", "dx": 0, "dy": 0, "random": false}, {"_type": "EnemyConfig", "hearing_distance": 10} ] } }