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raycaster
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Code Issues 27 Pull Requests Packages Projects Releases 2 Wiki Activity
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7 Commits (2802a44ba42c7a469c71d8fcca41aa7b19ef5d82)

Author SHA1 Message Date
Zed A. Shaw aa72cfe4a4 Now have a working compass based directional player sprite in the map, but using the compass isn't going to work long term. Need to move that into the raycaster.cpp and get real degrees for facing direction.
20 hours ago
Zed A. Shaw 75646619b3 Map now displays and works, just need to refine the colors and the compass directions.
4 days ago
Zed A. Shaw 3b06105813 Map tiles are generating fine, and I can make a map, now to bring it into the game and see how it works.
1 week ago
Zed A. Shaw 5e01eb29a9 There's a bug where the last item in tiles.json draws a black square, which is why I named ceiling_blue to zceiling_blue to temporarily solve it.
1 week ago
Zed A. Shaw b2a6262964 Now have background color for the sprites used in the maps.
1 week ago
Zed A. Shaw 2c011079a8 I have a test now that can generate a map image so I'll make it look nice there before bringing the code into the game.
1 week ago
Zed A. Shaw cfefffe1cc I now can output a map_tiles.json that has all of the tiles in the tile sheet tagged by their display char and where they are.
1 week ago
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