From edee3ac0c9b72e7bd67c90b53c150e47800ef93d Mon Sep 17 00:00:00 2001 From: "Zed A. Shaw" Date: Sun, 13 Apr 2025 17:16:27 -0400 Subject: [PATCH] Quick test that shows the shader now just work on any UI element. --- ritual_ui.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/ritual_ui.cpp b/ritual_ui.cpp index 196fafb..c57f513 100644 --- a/ritual_ui.cpp +++ b/ritual_ui.cpp @@ -42,6 +42,7 @@ namespace gui { auto button = $gui.entity(name); if(name == "circle_area") { + $gui.set(button, {0.4f}); $gui.set(button, {"the_ritual_circle"}); $gui.set(button, { [&](auto ent, auto){ ritual_circle_clicked(ent); } @@ -49,6 +50,7 @@ namespace gui { } else if(name.starts_with("inv_slot")) { $gui.set(button, { fmt::format("{}-64", junk_list[button % junk_list.size()])}); + $gui.set(button, {0.4f}); $gui.set(button, { [&](auto ent, auto){ inv_slot_clicked(ent); } });