diff --git a/gui.cpp b/gui.cpp index d145c05..379596e 100644 --- a/gui.cpp +++ b/gui.cpp @@ -1,16 +1,10 @@ #include "gui.hpp" -#include "raycaster.hpp" #include #include #include #include -#include "constants.hpp" -#include "stats.hpp" -#include "levelmanager.hpp" #include "components.hpp" -#include "camera.hpp" #include -#include "fsm.hpp" using namespace components; @@ -21,10 +15,10 @@ namespace gui { $text{$font}, $rayview($window, $textures, RAY_VIEW_WIDTH, RAY_VIEW_HEIGHT) { - $text.setFillColor({255,255,255}); - $text.setPosition({10,10}); $window.setVerticalSyncEnabled(VSYNC); $window.setFramerateLimit(FRAME_LIMIT); + $text.setFillColor({255,255,255}); + $text.setPosition({10,10}); $textures.load_tiles(); $textures.load_sprites(); $rayview.init_shaders(); diff --git a/gui.hpp b/gui.hpp index 8f70a43..aa8540b 100644 --- a/gui.hpp +++ b/gui.hpp @@ -1,15 +1,9 @@ #pragma once #include "raycaster.hpp" -#include -#include -#include -#include #include "constants.hpp" #include "stats.hpp" #include "levelmanager.hpp" -#include "components.hpp" #include "camera.hpp" -#include #include "fsm.hpp" namespace gui { diff --git a/raycaster.cpp b/raycaster.cpp index 6c5ba38..a2f1aff 100644 --- a/raycaster.cpp +++ b/raycaster.cpp @@ -1,7 +1,12 @@ #include "raycaster.hpp" -#include "texture.hpp" +#include "dbc.hpp" +#include "matrix.hpp" #include -#include "constants.hpp" +#include +#include +#include +#include +#include using namespace fmt; using std::make_unique; diff --git a/raycaster.hpp b/raycaster.hpp index c1a7056..03c5cff 100644 --- a/raycaster.hpp +++ b/raycaster.hpp @@ -1,19 +1,11 @@ #pragma once -#include #include -#include -#include -#include -#include "matrix.hpp" -#include -#include -#include "dbc.hpp" -#include #include "texture.hpp" #include #include "animator.hpp" #include "spatialmap.hpp" +#include "levelmanager.hpp" using matrix::Matrix; using RGBA = uint32_t;