A cross platform pre-configured C++ game development setup. It uses Meson to build a bouncing game using SFML, ImGUI, and Box2d in the smallest C++ example possible.
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#!/usr/bin/env bash
set -ex
mkdir subprojects
mkdir builddir
meson wrap install flac
meson wrap install freetype2
meson wrap install imgui-sfml
meson wrap install imgui
meson wrap install libpng
meson wrap install ogg
meson wrap install openal-soft
meson wrap install sfml
meson wrap install vorbis
meson wrap install zlib
meson wrap install fmt
meson wrap install box2d
meson setup builddir