A cross platform pre-configured C++ game development setup. It uses Meson to build a bouncing game using SFML, ImGUI, and Box2d in the smallest C++ example possible.
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.*.sw*
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.DS_Store
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*.sqlite3
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*.sqlite3-wal
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*.sqlite3-shm
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debug
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coverage/
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.coverage
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builddir
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subprojects
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