A cross platform pre-configured C++ game development setup. It uses Meson to build a bouncing game using SFML, ImGUI, and Box2d in the smallest C++ example possible.
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[wrap-file]
directory = libvorbis-1.3.7
source_url = https://downloads.xiph.org/releases/vorbis/libvorbis-1.3.7.tar.xz
source_filename = libvorbis-1.3.7.tar.xz
source_hash = b33cc4934322bcbf6efcbacf49e3ca01aadbea4114ec9589d1b1e9d20f72954b
patch_filename = vorbis_1.3.7-4_patch.zip
patch_url = https://wrapdb.mesonbuild.com/v2/vorbis_1.3.7-4/get_patch
patch_hash = 979e22b24b16c927040700dfd8319cd6ba29bf52a14dbc66b1cb4ea60504f14a
wrapdb_version = 1.3.7-4
[provide]
vorbis = vorbis_dep
vorbisfile = vorbisfile_dep
vorbisenc = vorbisenc_dep