A cross platform pre-configured C++ game development setup. It uses Meson to build a bouncing game using SFML, ImGUI, and Box2d in the smallest C++ example possible.
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[wrap-file]
directory = fmt-11.0.1
source_url = https://github.com/fmtlib/fmt/archive/11.0.1.tar.gz
source_filename = fmt-11.0.1.tar.gz
source_hash = 7d009f7f89ac84c0a83f79ed602463d092fbf66763766a907c97fd02b100f5e9
patch_filename = fmt_11.0.1-1_patch.zip
patch_url = https://wrapdb.mesonbuild.com/v2/fmt_11.0.1-1/get_patch
patch_hash = 0a8b93d1ee6d84a82d3872a9bfb4c3977d8a53f7f484d42d1f7ed63ed496d549
source_fallback_url = https://github.com/mesonbuild/wrapdb/releases/download/fmt_11.0.1-1/fmt-11.0.1.tar.gz
wrapdb_version = 11.0.1-1
[provide]
fmt = fmt_dep