A cross platform pre-configured C++ game development setup. It uses Meson to build a bouncing game using SFML, ImGUI, and Box2d in the smallest C++ example possible.
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Zed A. Shaw 92e872f922 A fix that locks all dependencies at a specific version. 5 days ago
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reset_build.ps1 A fix that locks all dependencies at a specific version. 5 days ago
reset_build.sh A fix that locks all dependencies at a specific version. 5 days ago
setup.ps1 A fix that locks all dependencies at a specific version. 5 days ago
setup.sh A fix that locks all dependencies at a specific version. 5 days ago
watch_build.sh Start of the starter pack so I can get the installs up and write a blog post about it. 4 months ago
windows_setup.ps1 Start of the starter pack so I can get the installs up and write a blog post about it. 4 months ago