A cross platform pre-configured C++ game development setup. It uses Meson to build a bouncing game using SFML, ImGUI, and Box2d in the smallest C++ example possible.
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game-dev-starter-pack/scripts/reset_build.ps1

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mv .\subprojects\packagecache .
rm -recurse -force .\subprojects\,.\builddir\
mkdir subprojects
mv .\packagecache .\subprojects\
mkdir builddir
cp wraps\*.wrap subprojects
meson setup -Ddefault_library=static builddir