A cross platform pre-configured C++ game development setup. It uses Meson to build a bouncing game using SFML, ImGUI, and Box2d in the smallest C++ example possible.
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mv .\subprojects\packagecache .
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rm -recurse -force .\subprojects\,.\builddir\
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mkdir subprojects
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mv .\packagecache .\subprojects\
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mkdir builddir
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cp wraps\*.wrap subprojects
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meson setup -Ddefault_library=static builddir
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