A cross platform pre-configured C++ game development setup. It uses Meson to build a bouncing game using SFML, ImGUI, and Box2d in the smallest C++ example possible.
 
 
 
 
game-dev-starter-pack/.gitignore

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.*.sw*
.DS_Store
*.sqlite3
*.sqlite3-wal
*.sqlite3-shm
debug
coverage/
.coverage
builddir
subprojects