A cross platform pre-configured C++ game development setup. It uses Meson to build a bouncing game using SFML, ImGUI, and Box2d in the smallest C++ example possible.
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Zed A. Shaw 92e872f922 A fix that locks all dependencies at a specific version. 2 months ago
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box2d.wrap A fix that locks all dependencies at a specific version. 2 months ago
flac.wrap A fix that locks all dependencies at a specific version. 2 months ago
fmt.wrap A fix that locks all dependencies at a specific version. 2 months ago
freetype2.wrap A fix that locks all dependencies at a specific version. 2 months ago
imgui-sfml.wrap A fix that locks all dependencies at a specific version. 2 months ago
imgui.wrap A fix that locks all dependencies at a specific version. 2 months ago
libpng.wrap A fix that locks all dependencies at a specific version. 2 months ago
ogg.wrap A fix that locks all dependencies at a specific version. 2 months ago
openal-soft.wrap A fix that locks all dependencies at a specific version. 2 months ago
sfml.wrap A fix that locks all dependencies at a specific version. 2 months ago
vorbis.wrap A fix that locks all dependencies at a specific version. 2 months ago
zlib.wrap A fix that locks all dependencies at a specific version. 2 months ago