A cross platform pre-configured C++ game development setup. It uses Meson to build a bouncing game using SFML, ImGUI, and Box2d in the smallest C++ example possible.
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[wrap-file]
directory = imgui-1.89.9
source_url = https://github.com/ocornut/imgui/archive/refs/tags/v1.89.9.tar.gz
source_filename = imgui-1.89.9.tar.gz
source_hash = 1acc27a778b71d859878121a3f7b287cd81c29d720893d2b2bf74455bf9d52d6
patch_filename = imgui_1.89.9-2_patch.zip
patch_url = https://wrapdb.mesonbuild.com/v2/imgui_1.89.9-2/get_patch
patch_hash = 3b99f0f7e039b05926e7a5c45f383210d5d933276701368e4885ea691d3e68e6
source_fallback_url = https://github.com/mesonbuild/wrapdb/releases/download/imgui_1.89.9-2/imgui-1.89.9.tar.gz
wrapdb_version = 1.89.9-2
[provide]
imgui = imgui_dep