From d964034ab62ba5e70ecb72bb898d1c81c2061c3a Mon Sep 17 00:00:00 2001 From: "Zed A. Shaw" Date: Mon, 21 Jul 2025 11:37:48 -0400 Subject: [PATCH] Starting to convert the examples to use numpy instead. --- npy_style/phase_01.py | 84 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 84 insertions(+) create mode 100644 npy_style/phase_01.py diff --git a/npy_style/phase_01.py b/npy_style/phase_01.py new file mode 100644 index 0000000..c046f5e --- /dev/null +++ b/npy_style/phase_01.py @@ -0,0 +1,84 @@ +import curses +import sys +import numpy as np + +MAP = np.array([ +list("####################"), +list("###....#############"), +list("###....#############"), +list("###...........######"), +list("#############.######"), +list("#############....###"), +list("#############....###"), +list("####################")], dtype=str) + + +def draw_map(win): + map_line = 1 + for line in MAP: + win.addstr(map_line, 1, "".join(line)) + map_line += 1 + +def draw_status(status): + status.addstr(1, 1, "PLAYER STATS") + +def draw_player(win, player_y, player_x): + win.addstr(player_y, player_x, '@', curses.A_BOLD) + +def update(win, status, player_y, player_x): + win.clear() + status.box() + draw_map(win) + draw_status(status) + draw_player(win, player_y, player_x) + win.refresh() + +def create_ui(stdscr, width, height, status_height): + curses.curs_set(0) + stdscr.clear() + begin_x = 0 + begin_y = 0 + win = curses.newwin(height, width, begin_y, begin_x) + status = win.subwin(status_height, width-2, height-status_height, begin_x+1) + win.keypad(True) + return win, status + +def move_player(player_y, player_x, target_y, target_x): + if MAP[target_y - 1][target_x - 1] != '#': + return target_y, target_x + else: + return player_y, player_x + +def handle_input(win, y, x, width, height): + ch = win.getch() + + if ch == ord('q'): + sys.exit(0) + elif ch == curses.KEY_UP: + y = (y - 1) % height + elif ch == curses.KEY_DOWN: + y = (y + 1) % height + elif ch == curses.KEY_RIGHT: + x = (x + 1) % width + elif ch == curses.KEY_LEFT: + x = (x - 1) % width + + return y, x + +def main(stdscr): + width=27 + height=17 + win, status = create_ui(stdscr, width, height, 5) + + player_x = 4 + player_y = 4 + + while True: + update(win, status, player_y, player_x) + new_y, new_x = handle_input( + win, player_y, player_x, width, height) + + player_y, player_x = move_player( + player_y, player_x, new_y, new_x) + +curses.wrapper(main)