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2 Commits (9410d37d122ca2899e2f72f0d37154b56e2d9382)

Author SHA1 Message Date
Zed A. Shaw 9410d37d12 The fix is simple: Just don't have RenderTarget (which is literally named render TARGET) also be in charge of rendering things to itself.
3 months ago
Zed A. Shaw 5f25383891 Added a small micro example of the problem with SFML's use of const on drawable virtual functions which shows the _real_ reason they did this is because of a poor design decision to make both Drawable and RenderTarget equally in charge of drawing the other. AKA the 'Deadly Embrace' design flaw.
3 months ago
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