#pragma once #include "guecs/sfml/components.hpp" #include "guecs/ui.hpp" #include "slides_ui.hpp" struct ControlUI { guecs::UI $gui; guecs::Text* $status; sf::RenderWindow& $presenter; ControlUI(sf::RenderWindow& presenter); void init(); void render(sf::RenderWindow& window); void handle_events(sf::RenderWindow& controller, const sf::Event& event); };